|MarekKnows Discussion Forum
|Node Graph Visualization
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|Author:||home3d2001 [ Wed Dec 22, 2010 6:27 am ]|
|Post subject:||Node Graph Visualization|
I have a question regarding the Node Graph visualization. I would like to know if there is a library that can be used to visualize the scene graph nodes. For instance, Unreal's material editor has a node network that allows users to connect loaded textures to a material node and results will be displayed instantly in real time (please see the attachment for sample screenshot).
I basically need a simple library that is writen in C++ and allows user to customize its GUI. I found a library called Graphviz but I found it a bit complicated to understand and implement.
The reason I need this is because I am developing a tool to showcase in my portfolio where users have the option to load different textures and preview it in real time.I am also using your VMK_GUI codes for GUI.
|Author:||Marek [ Wed Dec 22, 2010 6:39 am ]|
That's a good question, unfortunately I don't have a good answer for it.
When I was first designing the GUIManager I was hoping that there would be a visual interface to allow the programmer to drag and drop properties on the nodes and see instant feedback. I wanted to model it after Simulink however after writing the code for ISS I quickly realized how big the task is to create a fully graphical environment, so I decided to cut this part out of the Game Engine.
I'm curious to see if anyone knows of any good OpenSource visual graph editors.
|Author:||skilz80 [ Thu Aug 25, 2011 11:42 pm ]|
|Post subject:||Re: Node Graph Visualization|
I haven't had a chance to check out the links in all of these websites, The first one may be a bit outdated, but there seems to be a good amount of libraries here.
This site has open source software. These could be usefull apps to use.
This site looks like it has a good amount of visual graphics. This site might be what you are looking for home3d2001
You may find what you are looking for. Hope this helps
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