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 Post subject: Shader VMK 81 - Font Manager
PostPosted: Sun Apr 19, 2015 6:50 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1105
Location: Ontario Canada
In this video I show how to create the font manager class. This class is responsible for loading, preparing and unloading all the font files used within your games.


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 Post subject: Re: Shader VMK 81 - Font Manager
PostPosted: Mon Apr 20, 2015 10:08 pm 

Joined: Sat Aug 16, 2008 7:58 am
Posts: 448
All set for the FontFile. I don't know if you forgot to do this in this video or will have it in the next video, but in the Engine's destructor you did not reset the unique pointer for the new FontManager.


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