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 Post subject: Shader VMK 96 - Alpha Fade Solutions
PostPosted: Sun Aug 23, 2015 6:08 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
In this VMK I show how to achieve the fade effect two different ways. One way is done entirely on the CPU, and the other way it to update the shader code so that the fade is done on the GPU.


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 Post subject: Re: Shader VMK 96 - Alpha Fade Solutions
PostPosted: Mon Aug 24, 2015 5:07 pm 

Joined: Sat Aug 16, 2008 7:58 am
Posts: 447
I was fairly close on the quick & dirty way. As for adding this into the shaders and using the GUI hierarchy I would of been at a loss. Now that I've seen it done, it was fairly easy to integrate this into the engine.


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