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 Post subject: Implementing the 3D Audio enging to the game engine
PostPosted: Thu Apr 04, 2013 10:20 am 

Joined: Mon Jun 11, 2012 11:43 am
Posts: 27
Hey,
So I was thinking maybe there should be a VMK that shows you how to implement the 3D Audio Engine into the
OpenGL Game Engine.
What do you guys think ?


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 Post subject: Re: Implementing the 3D Audio enging to the game engine
PostPosted: Thu Apr 04, 2013 11:06 am 

Joined: Sat Aug 16, 2008 7:58 am
Posts: 450
If i remember correctly; he does add in the Sound Engine towards the end of the Ghost Toast Series. If you are trying to do this just in the Game Engine itself, you could use the Ghost Toast series as a guide of how to integrate it.


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 Post subject: Re: Implementing the 3D Audio enging to the game engine
PostPosted: Thu Apr 04, 2013 2:19 pm 

Joined: Mon Jun 11, 2012 11:43 am
Posts: 27
I see, thanks! :)


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