Well I know that looking at your model loading script would not be a bad idea, but what about a sequel to file reading?
I would like to know how to read a file in a complexed way then just reading it line by line. Example of storing your own data from your program if you where to be making your own map editor lets say.
3.3223 4343.334 -4343.443 -56.464
54 453 432
543 4353 3445
Line by line:
Create a box model!
Faces Scaled Position
Thats something that kinda bugs me since your dealing with a lot of info of a level or model you made in a text format or maybe if you where wanting to make your own mini scripting language for your game like Unreal Script.