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 Post subject: OpenCL
PostPosted: Tue Jan 06, 2015 9:52 pm 

Joined: Sun Nov 23, 2014 2:38 am
Posts: 6
Given the parallel nature of most computer architecture today, learning how to integrate OpenCL into our game architecture would be a valuable learning experience as well as a benefit to the performance of the game engine itself.


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 Post subject: Re: OpenCL
PostPosted: Tue Jan 06, 2015 10:55 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
I haven't used OpenCL myself but with a quick look online, I found the following which may be helpful:

http://www.thebigblob.com/category/opencl/
http://www.codeproject.com/Articles/927 ... -to-OpenCL
http://enja.org/opencl/
http://simpleopencl.blogspot.ca/2013/06 ... and-c.html
https://anteru.net/2012/11/03/2009/
https://code.google.com/p/simple-opencl/
http://www.fixstars.com/en/opencl/book/ ... l-program/


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 Post subject: Re: OpenCL
PostPosted: Sat Apr 09, 2016 4:59 am 

Joined: Wed Sep 30, 2015 3:10 am
Posts: 7
Very nice, it makes me understand more.
golden slot


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