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 Post subject: GameDev VMK 45 - Working with Visual C++ Express
PostPosted: Thu Nov 22, 2007 10:08 am 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1105
Location: Ontario Canada
VMK 45 shows you how to modify the game engine code so that it will all work under Visual C++ 2005/2008 Express Editions.

One thing that I forgot to show in the video how to convert the fopen function calls. If you have something like this:

fp = fopen(szFilename,"rt");

use this instead:

fopen_s(&fp, szFilename, "rt");


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