It is currently Fri Apr 28, 2017 8:35 pm

All times are UTC - 5 hours




 Page 1 of 1 [ 1 post ] 
Author Message
 Post subject: Physics VMK - Introduction
PostPosted: Thu Jan 03, 2008 12:05 pm 
Site Admin

Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
A brief overview of what I have planned for the physics engine VMK series is presented. The VMK's use the OpenGL Game Engine to build on top of, so if you haven't gone through those VMK's I would recommend you look at them first. If you want to skip over the OpenGL Game Engine VMK's and start right in with the Physics one, you can purchase the complete Game Engine source code from the store.

I welcome any suggestions that you may have for features to add to the physics engine.


Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 1 of 1 [ 1 post ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  

cron