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 Post subject: Ghost VMK 5A - GUI Navigation
PostPosted: Sun Jul 13, 2008 8:18 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
Now that the GUI Manager is in play, I can simplify how the GameOGL::frame function handles the game states. This video is all about simplifying the code.


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