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 Post subject: Ghost VMK 11 - Geometry Names
PostPosted: Wed Nov 19, 2008 7:53 am 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1105
Location: Ontario Canada
This is a preparation video for the next VMK. Right now all geometry that gets loaded by the LVL loader is not easily accessed via the source code. To fix this, I've given a name tag to all the geometry classes so that from within the Scene class I can quickly do a search for each one that I want.


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