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 Post subject: Ghost VMK 27 - Mace Weapon
PostPosted: Sun Sep 06, 2009 11:37 am 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
In VMK27A I included the mace.vmk file that you can use in the game. The mace class is started in this VMK and used to position and render the mace on the screen.

In VMK27B three states are added to the mace class. These states are used to animate the swinging motion of the mace when the attack button is pressed.


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