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 Post subject: GameDev VMK 43 - Dynamic Action Key Mapping
PostPosted: Fri Dec 10, 2010 9:21 pm 
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[url=http://www.youtube.com/watch?v=Ah8Dm6-a5bY]Image
YouTube Video[/url]

In VMK 43A and 43B I show how to modify the UserSettings class so that you can dynamically change the key's that are mapped to each of the actions in your game.

In VMK43C we go into the details of how to handle special keys on the keyboard including F10, F12, Number Pad Enter, Print Screen, Left & Right Shift, Control and Alt Keys. Mouse key presses are also handled the same way as all other key presses from the keyboard.


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