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 Post subject: Shader VMK 13 - OpenGL Math Library
PostPosted: Fri Sep 21, 2012 4:44 am 
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Location: Ontario Canada
An OpenGL Math library is added to the shader engine project in this video. The library's interface is exactly the same as the syntax used in the OpenGL Shader Language (GLSL) which we will be learning shortly so this is a good way to become familiar with programming shaders too.


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