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 Post subject: VMK Series: OpenGL Game Engine
PostPosted: Tue Jul 30, 2013 5:53 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1106
Location: Ontario Canada
The OpenGL Game Engine VMK series will teach you to create a first person shooter game engine from scratch using OpenGL and C++. This VMK Series covers over 45 hours of video training targeted towards the beginner and intermediate level C++ programmers.

The OpenGL Game Engine VMK Series will teach you to:
  • create a windowed or full screen application
  • work with OpenGL to render graphics on the screen
  • use the keyboard and mouse to control game objects
  • develop a scenegraph
  • use lights to change the look and feel of your games
  • work with materials, textures and UV coordinates
  • load, animate and render 3D models
  • develop a custom font rendering engine and
  • create a fully customizable Graphical User Interface (GUI)

Included with this bundle
Upon purchasing this VMK Series the following VMK will be available for direct download:
  • ImageOpenGL Game Engine: VMK 1 to VMK 45 (~45 hrs)

Additional Info
If you have any questions about a particular VMK in this series, visit the OpenGL Game Engine forum found here.

This VMK Series is available for purchase from the store. The videos from this VMK series are also available for purchase in the Complete Ghost Toast Game Design Bundle

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