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 Post subject: Shader VMK 40 - TextureFileReader
PostPosted: Sat Mar 08, 2014 6:45 am 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
The class responsible for loading textures into memory is introduced in this VMK. I also show the usage of the new TextureInfo and Texture structs.


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 Post subject: Re: Shader VMK 40 - TextureFileReader
PostPosted: Sat Mar 08, 2014 10:31 pm 

Joined: Sat Aug 16, 2008 7:58 am
Posts: 447
This was fairly simple, since most of the implementation was explained in the Game Engine series.


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