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 Post subject: Shader VMK 45 - Console Input
PostPosted: Wed May 07, 2014 1:52 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1105
Location: Ontario Canada
In this video I show how to add support to the Shader Engine so that keyboard input in the console window can be handled appropriately. Console input becomes very useful when you are debugging your games or if you just want to tweak settings while the game is running.


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 Post subject: Re: Shader VMK 45 - Console Input
PostPosted: Sat May 24, 2014 5:43 am 

Joined: Sat Aug 16, 2008 7:58 am
Posts: 448
Completed this a while back, and it was very simple to follow, can not wait to see what kind of challenge you have in store for us!


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