It is currently Tue Apr 25, 2017 7:20 pm

All times are UTC - 5 hours




 Page 1 of 1 [ 2 posts ] 
Author Message
 Post subject: Shader VMK 50 - Batch Manager
PostPosted: Mon Jul 28, 2014 6:51 am 
Site Admin

Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
The BatchManager class is created in this video. The Batch Manager is responsible to filling and emptying the collection of Batches that the Shader Engine manages for the lifetime of your game.


Offline
 Profile  
 
 Post subject: Re: Shader VMK 50 - Batch Manager
PostPosted: Thu Nov 20, 2014 1:41 pm 
Site Admin

Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
I have also published an article on OpenGL Batch Rendering here:
http://www.gamedev.net/page/resources/_ ... ring-r3900


Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 1 of 1 [ 2 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  

cron