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 Post subject: Shader VMK 54 - mkoFileReader Image2d version 2
PostPosted: Sat Oct 04, 2014 5:39 am 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1105
Location: Ontario Canada
The mkoFileReader class is updated in this vmk to support loading mko files that are encoded using the Image2d version 2 file format. Included with this vmk are the updated template files for the 010 Editor too.


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 Post subject: Re: Shader VMK 54 - mkoFileReader Image2d version 2
PostPosted: Sat Oct 11, 2014 1:17 pm 

Joined: Mon Mar 24, 2014 2:25 pm
Posts: 69
Really looking forward to the next VMK allowing proper movement of each Image2D independently. Trying to implement this myself right now, but with them all being clustered into a single batch they receive the same Model matrix. I've hacked it so far by defining the texture coordinates to add to a position coordinate you send to Image2D creation.


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