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 Post subject: Shader VMK 66 - Test Absolute Layouts
PostPosted: Mon Dec 29, 2014 4:27 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1105
Location: Ontario Canada
Using the guiLayoutAbsolute class that we finished implementing in the last VMK, we create some layout objects and render them on the screen to get familiar with how the gui system works.


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 Post subject: Re: Shader VMK 66 - Test Absolute Layouts
PostPosted: Mon Dec 29, 2014 9:42 pm 

Joined: Sat Aug 16, 2008 7:58 am
Posts: 448
Very simple to follow and understand!


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