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 Post subject: Shader VMK 111 - Audio Stream
PostPosted: Mon Feb 29, 2016 8:30 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
In this video I show how to implement the AudioStream class. This class is used to playback large audio files. A large file is only partially loaded into multiple buffers. When a buffer becomes empty as the audio is playing, the AudioManager will automatically load the next section of the large file into a buffer for continuous playback.


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 Post subject: Re: Shader VMK 111 - Audio Stream
PostPosted: Tue Mar 01, 2016 8:38 pm 

Joined: Sat Aug 16, 2008 7:58 am
Posts: 447
Good review for the Audio system and it is a nice addition to the ShaderEngine.


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